FiveM Scripts, Fully Documented.
Zero Paywalls. Zero Tebex.
Every script we ship for ox_core, with real documentation — architecture, setup, API reference, and the actual bugs we hit while building it. Free code. Free minds.
Scripts & Documentation
rde_admin
Real desktop-style FiveM admin panel for ox_core: player manager, live console, ingame DB CRUD, native ox_core bans, triple admin verification. No Tebex, free forever.
Read the docs →rde_aimd
The world
Read the docs →rde_aipd
Ultra-realistic AI police for FiveM ox_core: true line-of-sight AI, threat assessment, physics tackle, 6 wanted levels, decentralized Nostr logging. Free forever, no Tebex.
Read the docs →rde_aipilot
rde_aipilot: an upcoming AI flight and landing system for FiveM ox_core with pure vector-based landing logic and a full airport system. In early development — no paywalls, ever.
Read the docs →rde_banking
rde_banking: deposit, withdraw, transfer, investments, loans, and prestige tiers for ox_core. Offline-safe payouts, zero NPWD, zero Module Federation. Full developer documentation.
Read the docs →rde_bodyguards
rde_bodyguards: recruit, deploy, and command AI bodyguards for ox_core, plus a public marketplace with offline-safe payouts. Zero NPWD, zero Module Federation.
Read the docs →rde_busdriver
AI-powered bus system for FiveM ox_core: single-entity NetID sync (zero ghost buses), ticket system, black rider fines, Nostr logging. Free forever, no Tebex.
Read the docs →rde_carhud
Analog cockpit gauges, real wheel damage simulation, 5-phase cascading engine failure, and StateBag-first sync for FiveM ox_core. Zero ESX, measured under 0.05ms idle. Free forever.
Read the docs →rde_carservice
rde_carservice: garage vehicle delivery and pickup for ox_core, called from the phone or a chat command. Real NPC driver, rde_parking integration, zero NPWD, zero Module Federation.
Read the docs →rde_crew
Real freehand spray-painted territory tags rendered as actual 3D wall objects. Crew ranks, declared wars, in-game zone editor, OrgBridge integration for FiveM ox_core. Free forever.
Read the docs →rde_doors
Production-grade FiveM door system: lockpick, passcode, group+grade access, item metadata access, sliding/garage/gate doors, and auto-migration. Full ox_doorlock feature parity and beyond. Free forever.
Read the docs →rde_elevators
Real-time StateBag-synced elevators for FiveM ox_core with full vehicle mode, cinematic camera, and a fix for the GTA V IPL passenger-interior engine limitation. Free forever.
Read the docs →rde_emotes
487 validated native GTA5 emotes with on-demand loading, live preview camera, and a drop-in custom pack system for FiveM ox_core. Includes finger point, crouch and ragdoll gestures. Free forever.
Read the docs →rde_farming
Fully dynamic farming areas with in-game admin CRUD, proximity prop streaming, 10 built-in harvest animations, and tool requirements for FiveM ox_core. Zero hardcoded coords. Free forever.
Read the docs →rde_fuel
Server-authoritative fuel system with real nozzle/hose interaction, multiplayer GlobalState sync, and spilled-fuel billing for FiveM ox_core. Authentic LED pump console. Free forever.
Read the docs →rde_hookers
Server-authoritative NPC companion service for FiveM ox_core with an auto-opening service menu, full statebag sync, and optional decentralized logging. Free forever, no Tebex.
Read the docs →rde_ipl
65 hand-picked native GTA interiors with void-proof streaming-safe teleports, routing-bucket instances, and a startup coord validator for FiveM ox_core. Free forever, no escrow.
Read the docs →rde_mechanic
GlobalState-synced NPC mechanics with proximity-loaded peds, zero CNetObj overhead, and full GTA Online-style tuning across 60+ mod types. Server-validated pricing. Free forever.
Read the docs →rde_motd
Database-driven MOTD and server manual for FiveM with a full WYSIWYG editor, statebag sync, native Markdown, and zero-restart publishing. Free forever, no Tebex.
Read the docs →rde_nostr_log
The first truly decentralized FiveM logging system. Cryptographically signed, uncensorable logs published to the Nostr network. Replace Discord webhooks forever. Free.
Read the docs →rde_organizations
Unlimited custom ranks, 27 granular permission flags, per-member overrides, full bank with audit log, and OrgBridge territory integration for FiveM ox_core. Free forever, no Tebex.
Read the docs →rde_ox_standards
The internal RDE development standard behind every ox_core FiveM resource: StateBag sync, fxmanifest templates, triple-layer security, anti-pattern hall of shame. Free and open.
Read the docs →rde_oxitems
Create, edit, and delete ox_inventory items at runtime with zero file edits. MySQL persistence, a Lua export generator, and statebag-synced realtime NUI for FiveM ox_core. Free forever.
Read the docs →rde_oxmedia
YouTube and direct media streaming on any TV, monitor, or radio in FiveM with entity StateBag sync, 3D proximity audio, and native rde_props integration. Zero database. Free forever.
Read the docs →rde_parking
Server-side proximity streaming, statebag-synced vehicle locking, full property persistence, and native rde_carservice integration for FiveM ox_core. Zero entity bloat. Free forever.
Read the docs →rde_placeable_items
Wall-mount or floor-place any ox_inventory weapon with 100% metadata preservation — ammo, skin, components, serial, durability. 50+ weapons pre-configured for FiveM ox_core. Free forever.
Read the docs →rde_property
One resource, one export, one source of truth for property access across rde_doors, rde_ipl, rde_elevators, and rde_organizations. Phase 1 of the Next Gen Housing rollout. Free forever.
Read the docs →rde_props
Raycast-based mouse prop placement with full 3D rotation, StateBag sync, and item integration for FiveM ox_core. Local non-networked entities, zero entity-limit overhead. Free forever.
Read the docs →rde_props_interact
Turn any rde_props prop into a lockable stash or crafting station — crack mechanics, passcode locks, minigame skillchecks, recipe systems. Zero core modifications. Free forever.
Read the docs →rde_shops
Dynamic in-game shop creation with 5 item templates, 80+ blip icons, a full NPC robbery system, and per-player reputation pricing for FiveM ox_core. Race-condition-free. Free forever.
Read the docs →rde_skills
11 customizable skills, native GTA stat integration, faction reputation, prestige system and achievements for FiveM ox_core. StateBag-synced, benchmarked to 256 players. Free forever.
Read the docs →rde_sleep
Proximity-loaded sleeping clones for FiveM ox_core with full skin persistence, carry system, and robbable stash. StateBag-synced, zero entities when nobody is nearby. Free forever.
Read the docs →rde_weather
Realistic seasonal weather engine for FiveM ox_core: MySQL persistence, sine-eased transitions, synced wind lerping, bad-weather streak breaker. Free forever, no Tebex.
Read the docs →rde_wildplant
4-stage plant growth with dynamic weather effects, quality-based harvest yield, and triple sync architecture for FiveM ox_core. Free forever, no Tebex.
Read the docs →WYRM OS
Complete developer documentation for WYRM OS, the RDE Phone framework for FiveM: SDK reference, app registry, i18n, push notifications, design system, and real production case studies. Zero external dependencies.
Read the docs →The Mission
Most FiveM scripts worth using are locked behind Tebex, a Discord role, or a subscription that stops working the day you stop paying. We build the alternative: real code, fully documented, that stays yours after you download it.
Every script here started as something we needed for our own server first — not a product built to be sold, a tool built to be used. Documentation exists because a script nobody can integrate is a script nobody keeps.
Links
Free to use, modify, and learn from. Not free to resell, paywall, or strip the credit from. Full terms in the LICENSE file of each repository.